Saturday, May 7, 2011

Adventuress WIP 12







I decided she needed a much better representation for her hair for the Commencement show, so while I'm texturing her I'm also going to be working on fixing that up. I'm thinking that rather than the feather sort of approach I took with the top part of the hair, I'd create an underlying geometry to give the hair the needed mass while also using it for the hair on the back of the head...
I need critique, I'm literally not leaving my desk this weekend to get this textured and the hair right for commencement! Thanks!

3 comments:

AngryPolygon said...

the mass below is the way to go. you're on the right track, just keep it up. my advice would be to spend your time sculpting the hair without worrying about any alphas until you get a presentable shape that you like, then go in and make some alphas to feather it out.

peter said...

Whooo masses of hair! Looks fantastic. Certainly more usable then the mess I have subbing in for hair so that it will be done the show. Can't wait to see more.

Sam Gauss said...

I have no idea what you're doing, but it looks great! Much better than before already!

Useful critique is useful!