Wednesday, April 13, 2011

Adventuress WIP 10

2,476 Tris
1289 Verts
I was wondering about the shading problems I'm having wherever the shoulder meets the tanktop or wherever there is some sort of angle. I'd fix those problems with props by either adding more geometry, or editing the normals of the verts. Would I approach it in a similar way in this case?

1 comment:

AngryPolygon said...

don't worry about it. you could throw another edge like you would props, but it'd be overkill. the normal map will take care of it.