
Just updating before taking a hiatus for Christmas.







I decided she needed a much better representation for her hair for the Commencement show, so while I'm texturing her I'm also going to be working on fixing that up. I'm thinking that rather than the feather sort of approach I took with the top part of the hair, I'd create an underlying geometry to give the hair the needed mass while also using it for the hair on the back of the head...
2,476 Tris


Character for Thesis, what I've got so far, nothing is done but I like my progress so far.
Based on a concept by Kat Berkley